Overtime you’ve grown stronger; we gained access to weapons cache’s, upgraded gear, developed new tech and even found lost artifacts of power to counter the endless waves of clones. Well we weren’t the only ones who’ve been upgrading. Kevin has been busy, he’s brought something new along, oh it’s happened before, you know him as the Husk, and you know how to deal with him. This time though, this time it’s different. Refined technology to counter a unrefined nature, a temper that out matches even the Fleshpounds berzerker rage. Once that switch is flipped even a raging fleshpound runs for cover. Funny, those two may have made a cute couple had things been different. Well I hope your new toys are up to the job because she isn’t going to hold back. – Trader just before last orders. Read more »
Here we go folks, I know I said I was moving onto other things and bringing the KF Modding to a close but there was one project I wanted to finish off as it had perked my interested. It started with this picture.
Concept Art of Female FleshPound – Hipnox
Posted in the Tripwire Interactive Forums by the user Hipnox. What really caught my attention though was it evolved past a concept art and into something more. More after the jump.
I’ve been working on a side project of late with some friends to create a Dead SpaceKilling Floor cross over. It’s as crazy as it sounds I assure you. To promote it a bit and show off some of the work I decided to do what I like best and start putting a video together. Here is a sneak peak at an early pass of the intro.
Once again I’m playing around in TWI‘s Killing Floor. This time I put together a video in Autodesk 3DSMax and Adobe Premiere as a practice project as I hadn’t done much animating in 3DSMax. I also put together the sound effects for the video.
Audio work has been somewhat slow of late, so I’ve been working on some more assests for the KillingFloor Aliens mod. I’d like to present our old friend – the good old facehugger, I had fun with the making of this particular model. Rigging and animation was fun as well.
This model will be feature in the KillingFloor:Aliens mod. And trust me, it makes things go crazy!
Combine the upcoming release of SpaceMarine with playing the demo I couldn’t help but get a little excited. It promises to be a good game. And I couldn’t help myself but attempt to get a chainsword into Killing Floor to celebrate. It’s almost there, couple of tweaks and it’ll be finished. In the meantime test it out here. For installation check out the read me.